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Welcome to Project
1986 Homepage
NEWS
Tuesday
- August 19th 2008 |
Thanks
to Xeon3D, this website no longer lives at Geocities, it is now
at http://1986.xeon3d.info .Many thanks, man.
Onto the emulator, after the 0.1.1 release, i decided to try to
expand games compatability, so i am working on mappers derived
from mapper #0, so far, i got some progress with #63. Hopefully
the next couple of days will be enough to release a new version,
with a better compat. |
Wednesday
- August 5th 2008 |
Matías
was kind enough to send a screenshot pack with some games he tested,
and also send some very important bug report, on which i am already
working hard to fix. Be sure to grab his screens by clicking here
or going to the screenshots page on the side menu. Thanks. |
Tuesday
- August 5th 2008 |
Release
time. 1986p 0.1.1 is out today. Small improvements over the last
verions, some bugfixes and a small improvement on the mapper #0.
It is most likely complete now. So, i guess it is time to move
onto more mappers ? Probably so.
If you can spare time to test and give your opinions, it is much
appreciated, thanks. |
Monday
- August 4th 2008 |
More
work and changes being done. Did some code cleanup, nothing major
actually. A new version should be up tonight or tomorrow. Other
than that, i am looking for to hear from you, yes you, about how
1986 runs for you. If possible, of course, test and send your
results to me, ok ? |
Monday
- July 28th 2008 |
More
work being done. Some small optimization on the loading routines
and the memory dumping/leaking. I need to re-code some of the
video output code, but for now, what it´s working, it´s
enough. I detected that the garbage on the screen was a result
of a un-resetted buffer, so that issue must be solved. Also there's
some improvement to be made onto the code as whole. Small issues
that can be fixed on a short ammount of time. |
Friday
- July 25th 2008 |
Did
some work today. Fixed a little bug on cpu initialization. And
also fixed a bug in the NES Pause Emulation routine.
Also, there's some weird bug caused by the screen surface routine,
when exiting the emulator, it leaves some garbage on the screen,
however it does not happen on all machines i tested, possibly
driver bug ?
Also, if anyone is able to test 1986 on Vista, i would love to
hear the results. |
Wednesday
- July 23rd 2008 |
Homepage
went live at http://emu1986.angelfire.com
With that, i´m glad to release Project 1986 v.0.1.0, the
very first release of the emulator. It is still in early stages,
but it can play a few games quite well. And it is stable enough
to not keep crashing.
If you find any bugs, please contact me. Thanks, and enjoy. |
Update Archive
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